I Hate Mountains Forums

I Hate Mountains, the free Left 4 Dead campaign official website. Download the campaign, discuss in the forums and access a lot of goodies.

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Announcement

At the time I'm writing this, it's been way over a year since any meaningful content was posted to this forum. Also, the last and final version of I Hate Mountains was released almost three years ago. Which is why I believe it is time to definitely pull the plug on this forum which is going to remain in a readonly format from now on.

A warm 'thank you' to everyone that contributed to this project in a way or another! If you really need to contact the team, feel free to shoot us an email, our contact information is right here : http://www.ihatemountains.com/contact-us/
– The I Hate Mountains Team

#1 2011-02-05 08:06:10

Unsichtbar
Member
Registered: 2011-02-05

Dedicated Server Crashes

Hey guys!

First of all i have to say: kick ass campaign! The big downside so far is that i've got lots of crashes and wasen't able to play one full game on a ded server without a crash. It is a lot better on Windows ded servers and about three times as bad on Linux.

I did try to play it on my own servers first, then on some UK based but sadly it is always the same, ... connection timeout and back to the lobby at some point. Would be great if you guys could look into that problem.

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#2 2011-02-08 11:53:21

CptDobey
Member
From: Bruxelles
Registered: 2010-05-28
Website

Re: Dedicated Server Crashes

I experiencing similar behavior on my Linux based dedicated servers. On these servers, there is no addon but custom maps.

At some random points during the campaign all players were kicked back to windows desktop, at the same time apparently (I was not playing at that time so I do not know precisely).

Anyway I have a question: somewhere in the installation process you suggest to disable other campaigns. This is a client-side action. Is it also a "server-side" recommendation, i.e. remove any other .VPK files from the addons server directory?

Thanks in advance for your answer.

Last edited by CptDobey (2011-02-08 11:55:11)

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#3 2011-02-09 06:03:23

ProdigySim
Member
Registered: 2011-02-09

Re: Dedicated Server Crashes

I had the same issue. Tried to play a versus game on I Hate Mountains twice, server crashed at similar slots both times. Or rather, server froze--not crashed. It was unresponsive and the process did not die.

I can't say my server is default--it runs sourcemod+confogl for competitive play. But it could be related, plus I'd like to identify the issue and make confogl compatible if possible.

Happened when taking the left path on map1 on the second round both times we tried to play, when nearing the final open area before saferoom (I think).

http://www.mediafire.com/?ewz7x0u061baqee - .dem from the game, in case it will help at all.

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#4 2011-02-15 00:15:10

Inglip
Member
From: France
Registered: 2011-02-15

Re: Dedicated Server Crashes

Same problem here

My linux dedicated servers keep freezing while playing this campaign's first map, whether MMod/SourceMod are installed or not
No problem with the next maps tho'

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#5 2011-02-15 00:49:59

NykO18
Administrator
From: Montréal, QC
Registered: 2010-05-13
Website

Re: Dedicated Server Crashes

I don't know how to help you guys, but I'm trying to bring our playtesters/server admins here.

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#6 2011-02-15 06:31:14

CptDobey
Member
From: Bruxelles
Registered: 2010-05-28
Website

Re: Dedicated Server Crashes

I remove most of the custom maps already installed on my server and apparently, it is working better now.

I removed these maps:
2019
4 below
Daarkblood3_V3
Deathaboard2
Deathtripv4
Fanfeast
Hallowedwinter

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#7 2011-02-15 16:39:50

NykO18
Administrator
From: Montréal, QC
Registered: 2010-05-13
Website

Re: Dedicated Server Crashes

Strange, when you say 'most', does it mean 'the majority' or 'some of them'? And when you say 'it is working better', does it mean 'it is working well now' or 'the problem does not occur as often as before'?

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#8 2011-02-15 17:18:40

CptDobey
Member
From: Bruxelles
Registered: 2010-05-28
Website

Re: Dedicated Server Crashes

"Most" because I let some other campaigns installed (Dead Before Dawn, One 4 Nine, Deadly Dispatch, Detour Ahead, HelmDeeps Reborn).

"Is is working better" because people do not reported any other reboot but as it was random I'm still not sure it is completely ok.

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#9 2011-02-15 20:04:08

Inglip
Member
From: France
Registered: 2011-02-15

Re: Dedicated Server Crashes

Maybe they all took the good path to avoid the crash ? tongue

I don't have any of the campaigns you erased btw, and i still freeze

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#10 2011-02-16 14:26:04

Unsichtbar
Member
Registered: 2011-02-05

Re: Dedicated Server Crashes

With or without other custom maps or campaigns servers still got a major problem. My guess was the last two l4d2 updates short time before IHM was released did change some details for the game/server and was therefore not yet known. So far two weeks later ... any ideas how to run it stable on ded servers, both Linux and Windows?

Or let me ask this way: Anyone got a stable l4d2 ded server running IHM 1.2?

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#11 2011-02-17 09:43:51

ProdigySim
Member
Registered: 2011-02-09

Re: Dedicated Server Crashes

Unsichtbar wrote:

With or without other custom maps or campaigns servers still got a major problem. My guess was the last two l4d2 updates short time before IHM was released did change some details for the game/server and was therefore not yet known. So far two weeks later ... any ideas how to run it stable on ded servers, both Linux and Windows?

Or let me ask this way: Anyone got a stable l4d2 ded server running IHM 1.2?

I doubt many people come to this forum when the product works out of box for them tongue

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#12 2011-02-17 11:21:40

Inglip
Member
From: France
Registered: 2011-02-15

Re: Dedicated Server Crashes

Don't know if it helps, but i'll post it anyway :

http://img191.imageshack.us/img191/3627/sanstitrevyg.th.png

Last edited by Inglip (2011-02-17 11:23:04)

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#13 2011-02-18 02:26:50

NykO18
Administrator
From: Montréal, QC
Registered: 2010-05-13
Website

Re: Dedicated Server Crashes

Are you sure the "IHM - map1ForestCanyon" is the thing that triggers the issue or is it just a guess? Is it reproducible?

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#14 2011-02-18 12:16:20

Inglip
Member
From: France
Registered: 2011-02-15

Re: Dedicated Server Crashes

I guess so
I just reproduced it ^^

Launched this map on versus mode on my server
Took the left road, crossed the bridge with the axe in the middle of the way, and just when i entered the canyon, i heard a tank's music, i got smokered and jockeyed and then... i got the "disconnected from server" countdown

http://img202.imageshack.us/img202/1814/sanstitreghf.png
(the server froze btw)

I'll try to videotape it later, when i got some time

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#15 2011-02-18 15:41:48

NykO18
Administrator
From: Montréal, QC
Registered: 2010-05-13
Website

Re: Dedicated Server Crashes

I left a message to Marc, we'll see what he can do and if he can reproduce it on his end.

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#16 2011-02-18 16:14:30

Inglip
Member
From: France
Registered: 2011-02-15

Re: Dedicated Server Crashes

Well, at least that's what happens on my servers, can't tell if everyone has the same issues as i have

And of course, now that I want to record it, my server doesn't crash... stupid Murphy's law.

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#17 2011-02-18 18:23:12

Inglip
Member
From: France
Registered: 2011-02-15

Re: Dedicated Server Crashes

Okay,
Sorry for the quality, but i have a pathetic upload bandwidth

That's what happens client-side :
http://www.youtube.com/watch?v=aeAVo98WPzI

Server-side... errr, nothing.
http://img816.imageshack.us/img816/2065/sanstitrevb.png

^ Frozen

Last edited by Inglip (2011-02-18 18:25:38)

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#18 2011-02-18 23:23:42

moroes
Administrator
From: Vincennes (France)
Registered: 2010-05-13
Website

Re: Dedicated Server Crashes

Thank for your feedback. We have now an idea of the source of this issue.

Next week I'll work on the 1.3 version wink

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#19 2011-02-26 21:36:49

blitz
Member
Registered: 2011-02-26

Re: Dedicated Server Crashes

Not sure if this will help with debugging but we can play Mountains on our server as long as at the start of map 1 we take the path to the right. Sometimes we have to keep restarting the game as the dynamic pathway blocks it with fallen trees. If we take the left route from the start the game always crashes.

Great map btw. Loved it in L4D1 and so glad you released it for L4D2, thank you.

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