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Sorry if this has been discussed elsewhere, my eyes glazed over at the list of threads all called "feedback" or "impressions"...
I suspect this is a deliberate design decision, but I'd like to ask about it anyway; specifically, in the manor house above the "Grand Room" (it was a surprise finding the building's floor plan - nice touch!) is a hole in the wall leading to a study:
Alas, there are no special infected climbing ladders, no breakable walls or other means of reaching that room from any direction. This means that only a hunter (and an already spawned hunter at that, you can't climb up there and spawn whilst hiding) can use that room which seems such a terrible waste not allowing a smoker or opportunistic boomer a chance to hide in that area.
Is there any specific reason for this design (eg., problems found during testing)?
Would it be possible to put an infected climbing ladder on one of the exterior walls of the building behind that room, with either a breakable wall or just an outright hole in the wall permitting access?
Just throwing around ideas - it's certainly not critical, would just be nice to have another hiding spot or attack location, 'sall.