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Sorry if this has been discussed elsewhere, my eyes glazed over at the list of threads all called "feedback" or "impressions"...
I suspect this is a deliberate design decision, but I'd like to ask about it anyway; specifically, in the manor house above the "Grand Room" (it was a surprise finding the building's floor plan - nice touch!) is a hole in the wall leading to a study:
http://sites.google.com/site/mreunk/Hom or0002.jpg
Alas, there are no special infected climbing ladders, no breakable walls or other means of reaching that room from any direction. This means that only a hunter (and an already spawned hunter at that, you can't climb up there and spawn whilst hiding) can use that room which seems such a terrible waste not allowing a smoker or opportunistic boomer a chance to hide in that area.
Is there any specific reason for this design (eg., problems found during testing)?
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Would it be possible to put an infected climbing ladder on one of the exterior walls of the building behind that room, with either a breakable wall or just an outright hole in the wall permitting access?
Just throwing around ideas - it's certainly not critical, would just be nice to have another hiding spot or attack location, 'sall.
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